10% of Xbox Live Users Connected with Facebook in First Week
Last night I posted that over 650 million downloads have occurred on the Playstation Store. Today, a related and significant milestone was achieved on Xbox Live: 2 million users used Microsoft’s Facebook integration in the first week since its release. That represents 10% of the 20 million active Xbox Live users.
As I mentioned in yesterday’s post, I believe this represents the collision of console gaming and social gaming (what we see on Facebook), where games:
- Become inherently social both during and between game play (Facebook Connect is an example)
- Feature in-game micro-payments (a greater percentage of those 650m downloads will shift to small, paid orders)
- Live across platform (and I do not mean Xbox vs. PS3 vs. Wii: game play to some degree will exist between the game itself, site’s like Facebook and the community – via the online stores and Facebook Connect enabled micro-sites)

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