Sprout Enables HTML5 & Flash Ads - Simultaneously

After last week's Apple announcement, I declared HTML5 as one of the winners. Generally, I believe that mobile represents a significant change in our web usage / consumption... and HTML5 plays an increasingly important role in that experience. This certainly is true for publishers...

... and increasingly true for advertisers - who have to create units that intelligently work in different formats, locations, etc. Sprout's now allows simple creation of rich-ad units that work in both HTML5 and Flash.

The motto: 'Build once. Publish anywhere.'

Below is a demo of Sprout's 'Engage Ads' platform - showcasing the units in both HTML5 and Flash.

View more on TechCrunch: "Sprout Now Lets You Simultaneously Build Rich Ads In Both HTML5 And Flash"

iPhone OS 4: Five Takeaways

Today Apple announced iPhone OS 4 - which ships in the summer for the iPhone and iPod Touch and in the winter for the iPad. Lots of incremental and much needed changes (ie App Folders) but a few significant updates for consumers AND developers:

1. Multitasking. ... and ... 2. Background Tasks (consumers) We have asked for it essentially since Pandora's app launched... you will be able to run background services for: - audio (ie Pandora - a huge winner today) - voip (ie Skype) - location (ie directions, maps)

3. Enhanced Mail (consumers) This is particularly important for iPad users: multiple Exchange accounts, threaded conversation, improved attachments, etc.

4. iAd (developers) We knew this was coming with Apple's recent Quattro acquisition... and it arrived today. Apple will become an ad platform for the app ecosystem: selling and hosting the ads on a 40/60 split (40 to Apple). Ads are fully interactive and done in HTML5 (another big win for HTML5).

Not only is this an opportunity for HTML5 developers and web marketers, it is an opportunity for app developers to reach new users and drive downloads. Powerful.

5. Game Center (developers) Traditionally, mobile apps have not been as 'viral' as Facebook apps... with iAd and Game Center there are new ways for developers to drive adoption. Game Center is Apple's take on Xbox Live: a gallery for players, leaderboards, achievements, etc - effectively a heightened platform to foster game mechanics and drive usage.

More reviews at: Gizmodo / Engadget / TechCrunch / VentureBeat